Lords of Rhom
I started creating a new game, called Lords of Rhom. It is a RPG type game played in the old school D&D way, but minus the paper and pencil. Everything is done via a web interface and the Game Master is an artificial intelligence creating adventures for characters. Might turn out to be very cool when done. Long ways to go still, but hoping for a January 1 release (Beta).
Labels: Lords of Rhom, Rhom, software


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